Wednesday, September 16, 2015

Rallyman!

Solitaire Games on Your Table is a BoardGameGeek thread where people tell about the board games they have been playing solo. There are some fun reports and it is also a good source of suggestions for games that can be played alone.

One of the games that is often mentioned is Rallyman, a board game simulation of rally races for up to four players. You are trying to make the shortest time, by taking risks while speeding over bumps and sliding on curves. A regular game consists of completing three tracks or "special stages", which are built by using the modular board. You can combine dirt and snow-covered tracks of different lengths. I got this game last weekend and played a few races.

Two boards combined to make some tracks. The reverse side has snow-covered tracks.
Playing Rallyman solo involves setting up a track and trying to make the best time possible. This will require some luck because, for each movement you take, you must roll a die that may land on a "danger" face. Accumulating three of those in a turn causes you to lose control of the car, which may cause damage or even make you abandon the race. Curves also have speed limits and if you go above them, you lose control. Overall, there is a good "simulation" feel of speeding up and slowing down the car as you move around, and making tight curves or sliding your way around them. For those who are curious, a revised manual of the game can also be found on this link on BoardGameGeek.

Making a move: each die rolled equals moving one space.
The production quality of the game is also very high. The boards and other pieces are made of very thick cardboard, the thickness of the cards is also great and the miniature cars look good. My only complaint is that the dice are not etched but rather painted (and thus might wear with time).

Conclusion
Rallyman offers a good solo challenge, and the combination of short set-up time and modular board means it can be played often: if I do not have much time, I can just make a single track instead of a regular race comprised of three tracks. I also do not see a reason why I could not draw new tracks on a large sheet of paper, if I ever come to a situation when the standard tracks are not challenging anymore.

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