Saturday, December 5, 2015

Battle for Zorpel: Communications breakdown

This is the second report of the Battle for Zorpel.

This time, the forces met in the ruins of a robot base. The humans must destroy a robot communication core, while the robots needed to retrieve a safe box containing important information.

The robots had one commander, one assault bot and a regular infantry bot. Their plan was to have one robot retrieve the safe box while the others would attack the humans. The human team was Don, Erick and Ford. Don was carrying the demolition charges.
Setup for the battle.
The human team went first [and opted to have a scurry turn, in order to approach their objective.] Don approached the communication core and the robot commander moved in response.

The robots got a normal turn. The commander shot Don, for no effect. The assault bot closed in and attacked Ford, but lost the brawl and was taken out of action. The last robot dashed towards the safe box.

The human team got a normal turn. Don failed setting the demolition charge. Ford moved and fired at the robot commander, taking him out of action. Erick moved and set the demolition charge.
Ford shot the robot commander in the back...
The robots got a firefight turn but nobody was in sight. The humans then got a normal turn; Don moved from the ruins and shot the last robot, taking it out of action. Victory for the humans (14 victory points against 0 for the robots).

After the battle
The human team got a new recruit, Harry. Ford gained a level, becoming a rifleman [note: in this campaign, given the small field of battle, a rifleman adds a single grenade to the group.] The soldiers gain 2 days of rest [adding +1 point of high spirits for the next battles].

With this decisive victory, the campaign progress score goes back to zero. Next mission is another random military mission.

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