The game is designed to be played with about one platoon per side, although there are optional rules for playing with less figures, like a squad per side. There are also rules for vehicles, artillery support and aerial support but the focus is clearly on infantry.
Troops have three different quality levels (irregular, trained and professional) that are assigned for each squad. These influence their effectiveness when moving, attacking and making morale tests. Small arms, squad automatic weapons, heavy weapons and grenades, as well as body armor are handled in the rules but there are no detailed equipment or weapon stats. Most weapons have unlimited range, except due to intervening cover.