Saturday, February 6, 2016

Battle for Zorpel: Salvage

This is report #7 on the Battle for Zorpel.

In this mission, the human soldiers must salvage some electronics left in a ruined area overgrown with vegetation. A robot patrol spotted them and moved in to destroy the equipment or kill any soldiers.

The humans are Igor (grunt), James (level 1 Scout), Karl (grunt) and Leon (grunt). There are two regular robots, one riflebot and one assault robot.
Board setup for the mission.
The humans went first and reached their objective right away. The robots approached, trying to attack their objective [I rolled to choose if they would attack the humans (1-4) or focus on their objective (5-6), the result was a 5]. Meanwhile, Igor was positioned to cover the approach of other robots.

A robot grunt entered Igor's field of view. He fired but missed, then the robot took him out of action. In the nearby woods, while Karl retrieved the salvage, Leon fired at the robots. One of them was destroyed, the other bailed out [this happened during a firefight turn].
Igor is taken out of the fight by the approaching skelebot.
The riflebot moved back into the woods, but Karl snap fired at it, knocking it down. Meanwhile, the other robots advanced and fire at their second objective.
One robot out of action, another knocked down.
Having completed their mission, the soldiers moved out, dragging Igor with them.

This was a victory for the human soldiers, made easier by the random assignment of map edges for the forces. The campaign progress is back to zero (from -2 in the previous game).

Igor was seriously wounded and it will take 10 campaign days to recover.

The next mission will be a standard military mission after 4 campaign days, so Igor will not be available.

1 comment:

Ivan Sorensen said...

Looks like the humans were itching for revenge :-0