|A view of the battlefield from one of the Canlaster squads.|
|Force setup. The observation post is the light brown structure (made of wooden blocks) near squad 2.|
|Canlaster squad A opens fire on Yordan squad #1. The yellow and red units indicate grazed and struck status.|
|Firefight between Canlaster squad B and Yordan squad #2. The yordists killed one enemy but lost another 2.|
A quick note about playing in Tabletop Simulator: the interface has gone through noticeable improvements (I love the new top-down view to check the position of everything on the table.) Now it is possible to find a number of wargaming terrain models in the workshop. The custom figurine is still quite limited, so I had to create my own figurine model in Blender. Measuring is still cumbersome. Luckily, MOTH has simplified squad movement because measuring the movement of every single figure would have been tiresome with the current interface. I think that playing miniature games with area movement or grid-based movement will be a much smoother experience.