Over the last two evenings, I tried my first game of Hordes of the Things (HoTT). Since I had no suitable minis, no time to build some with paper, and no terrain either, the game would have to be run on the computer. Unfortunately, as far as I know RPTools does not allow free rotations, so I decided to try Inkscape. The first step was to create a 60x60cm "page" and create a few markers for the elements. The elements containing the generals are marked with stars. Using layers, I kept the base terrain, features and elements separate.
To keep things simple, I just drew some terrain features, trying to follow the rules, and assigned board edges for the armies. I kept the generic names on the elements, although as I chose the composition of the armies I was thinking about a confrontation between orcs (red) and elves (blue), so we have:
Orcs: 3x Giant Trolls (behemoths), 1x General with Wolf Riders (riders), 2x Orc Squads (warbands), 4x Orc Conscripts (hordes).
Elves: 2x Ballistae (artillery), 1x Elf Swordmaster (hero), 2x Elf Riding Knights (knights), General with Riding Knights (knights), 2x Elf Archers (shooters), 2x Elf Halberdiers (spears).
Setup: The orcs rolled low, becoming the defenders. After element deployment, the board looked like this:
Also, it became clear that the combination of armies and terrain that I created were leading to a stalemate, with the elves maneuvering their ranged elements to prevent the orcs from crossing the river, but unable to advance towards the stronghold. If I had included bridges on the sides of the river, for instance, I guess the game would have been very different.