I've finally completed building the necessary pieces to run my short solo campaign for Fear and Faith. In Grey City, a group of survivors from a zombie apocalypse try to escape from a deserted small town that will soon be overrun by a horde of the undead.
The Good Guys
The survivors form a 300-point warband that should have no more than 10 models. All firearms are allowed but no grenades or chainsaws. The warband I used to play the campaign has a total of 298 points and is comprised of seven characters with the following stats:
Zombie Hunter with Rifle (Q3+ C2, Bolt-action rifle, Heavy weapon, Steadfast)
Zombie Hunter with SMG (Q3+ C2, Heavy weapon, SMG, Strong willed)
Zombie Hunter with Semi (Q3+ C2, Semiautomatic rifle, Strong willed)
Biker Leader (Q3+ C2, Heavy weapon, Leader, Pistol, Steadfast)
Biker with Shotgun (Q4+ C2, Shotgun, Strong willed)
Biker with Bat and SMG (Q4+ C2, Heavy weapon, SMG)
Biker with SMG (Q4+ C2, SMG, Steadfast)
I'm using the normal campaign rules for Fear and Faith, with the following modifications:
1) All of the starting warband members count as Unique. If a member is defeated, a new survivor may be purchased by spending six victory points. Roll one die and consult the following table to see what kind of survivor you get:
1-2: Survivor with heavy weapon (Q4+ C2, Heavy weapon, 20pts)
3-4: Survivor with pistol (Q4+ C2, Pistol, 21pts)
5-6: Survivor with shotgun (Q4+ C2, Shotgun, 23pts)
Note that in this campaign the warband cannot grow beyond the starting 300 points.
2) After each battle, calculate the victory points for the zombie warband normally and keep a record of their total. As soon as they reach 10 points, spend them to give them the Zombie Horde advance. If they manage to amass another 10 points, they get the Blitzkrieg advance. Any further victory points are left unused.
I'll be posting the scenarios and battle reports on the following days. After the campaign is completed, I'll also post a summary for easier reference. The first scenario is called "Chance meeting," where we learn how the warband is formed.