After reading the section on terrain types from Song of Wind and Water, I decided to build a few scenic items to represent them in games. First in the list were some bushes to represent broken terrain, bladegrass etc. A set of 2-4 bushes can also be used as a small obstacle independently of terrain patches.
While I was making my first tree models, I noticed that glue interacts badly with crépon paper, causing it to loose some of its color. This gave me the idea to build a simple terrain patch to represent radiation-contaminated terrain.
The terrain was built simply by spreading common white glue with a brush on top of a piece of cardboard, and then pasting a piece of crépon paper. Wait for the glue to dry and you have something like this: