Today I ran another game of Song of Blades and Heroes, using One Monk miniatures from the "Dungeon Adventurers" and "Reptilian Monsters" sets. The stats were taken from the basic book and Song of Gold and Darkness with a few modifications.
Victory conditions: the reptilians must bring the artifact back to their starting edge of the battleground or remove the entire adventurer fighting force. The adventurers must remove at least 2/3 of the reptilian force. They are unable to pick up the treasure.
Using the standard rules, terrain pieces and treasure markers were placed on the table, followed by model placement.
Another fun battle, which happened very quickly (only five turns) thanks to the good Quality rating of the models. As it is often the case, the battle ended with cascading morale checks but that reflected the importance of tactical positioning rather than blind luck: in this case, exposing a low-combat rating model to ranged attacks without any "bodyguards" nearby.